For example, scorch marks in the wall might represent a decaying mood but it’s also a plot hook to discover where the burn came from. If you keep this kind of symbolism going through the whole campaign, your players will be much more immersed-even if they don’t know why!īut mood and themes don’t have to be just atmospheric details! You can use them to create plot hooks too. Or if your campaign theme is the struggle of good versus evil, you might choose to name your tavern something like “Candle in the Darkness”, or even have purple-black vines slowly engulfing the building. ![]() For example, if your mood is grimdark, make sure to describe the dirty floor and the raucous crowd, which is probably not very welcoming towards foreigners. One of the best ways to create a campaign that feels coherent is to keep a consistent mood and reinforce your world’s themes. Is it just in appearance or is there something deeper going on? Just playing with the atmosphere of the campaign can create new plot hooks for your players. They will know to expect an innkeeper, local patrons drinking ale and possibly sharing rumors, and a quest board for up-and-coming adventurers like them.īut you can also flip the script! In a modern-day setting, you could have a fantasy-looking tavern. Use this to your advantage! If the tavern fits the usual tropes of the genre, your players will be able to imagine it without you having to make a detailed description. In a cyberpunk setting, they’ll expect neon lights everywhere, and in a high fantasy world they’ll expect a bard playing in the corner. Your world’s genre will define the expectations your players have about a tavern. ![]() Taverns and inns are very important in D&D games-it’s where players go after a long day of hard work! However, it’s very easy for a tavern to feel generic, so let’s look at five easy steps you can use to make your D&D tavern feel unique! 1.
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